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PS5 won't use Dolby Atmos in games and may require you to send Sony a picture of your ears

In his deep dive into the PlayStation 5’s hardware this morning, PlayStation’s chief architect Mark Cerny delivered some devastating news for 3D audio fans: the PS5 won’t use Dolby Atmos decoding in its next-gen hardware’s games. 

What it will use, says Cerny, is a new proprietary technology called the Tempest 3D Audio Engine that uses custom-built hardware and software algorithms to make in-game audio sound more realistic and true to life. 

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