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Retro Studios artist reveals cancelled Legend Of Zelda and Boo games


Super Smash Bros. – the alternate Sheik would’ve been a man (pic: Nintendo)

An artist that worked on Metroid Prime 3 has unveiled some stunning artwork from a cancelled Zelda game that would’ve focused on Shiek.

Metroid Prime developer Retro Studios is already famous for the sheer number of cancelled projects they’ve had over the years, and now there are two more very promising looking games to add to the list.

From the infamous Raven Blade to a Star Fox racing gaming, some of the canned projects were shown off officially before being cancelled, while others are rumours that may never have really existed.

The unnamed Zelda project definitely does seem to have been real though, as the concept artwork appears on ArtStation under the name of artist Sammy Hall, who worked as an artist on Metroid Prime 3 and, subsequently, Borderlands: The Pre-Sequel.

The tone of the game is purposefully dark and set during the series’ alternate timeline where Ganon wins at the end of Ocarina Of Time, a timeline which contains the majority of the original games, including the first two NES titles, A Link To The Past, and the recently remastered Link’s Awakening.

It was intended as an origin story for the Master Sword, but rather than Link as the hero the protagonist was a male version of Shiek, Zelda’s alter ego from Ocarina Of Time.

According to Hall the game would have explored ‘the last male Sheik’s (after a genocidal ethnic-cleansing) journey transforming into the Master Sword. All while the Dark Gerudo are giving their 100-year birth to Ganon’.

A human character that transforms into a sword is obviously reminiscent of Fi from Skyward Sword and since Retro were working on the game at least as late as 2008 there was likely some crossover between the two projects, as Skyward Sword came out in 2011.

Given the time frame involved the game would’ve been released on the Wii, between Twilight Princess and Skyward Sword.

The other artwork features images of a petrified Deku Tree, what may be a reimagined version of Majora’s Mask’s Clock Town, the Dark Gerudo tribe, and what looks a variant of the Windfish called the KindlerFish.

We can’t show the images in this article for copyright reasons, but we advise having a good sift through Hall’s gallery on Artstation, as there’s some fascinating images there.

The King Boo game was Hall’s other secret project, which he worked on between 2006 and 2007, and so was presumably intended for Nintendo DS.

Although the art style is very different from normal Mario games it would’ve been just one of many DS titles to give secondary characters their own game, including Princess Peach and Tingle from The Legend Of Zelda.

Neither game has ever been heard of before and probably never will again. Not unless they’re mentioned in the recent hacked files stolen from Nintendo, which do cover the same time period.

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