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The best thing about VR? Playing old school shooters


2020 was a breakthrough year for VR, when big questions were finally answered about the medium’s ability to host blockbuster games with full-blooded stories and graphics that could compete with consoles and PC. There was Walking Dead: Saints and Sinners, with its moral quandaries and freedom of approach and, of course, we got Half-life: Alyx, a technical marvel that proved to be just as seminal for VR as its predecessors were for PC gaming.

I own both of the above games and love them dearly. They’re the champions that VR has long been crying out for – proof to the wider gaming public that it’s a serious gaming platform. But I have a confession: I haven’t completed either of them and don’t know when I will.

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